private int CostTime; //所用时间
private int MineNum = 15; //雷的总数
private int MineWidth = 30; //雷方块的大小(宽度为30像素)
private Button[,] Mines;
private int RestMine = 15; //剩余的雷数
private int[,] Turn; //==-1 表示这个位置已经翻开;
private int XNum = 8; //一行方块的数目
private int YNum = 9; //一列方块的数目
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